After a long time without any posts, here we go. 🙂
I am working with Python scripts in Blender for video/animation purposes. It is significantly different from the game engine API, but also full of possibilities.
These first ones I am sharing are simple uses of Blender API for tasks like creating objects, linear animations, editing animation curves, triggering the rendering process, and dealing with event handlers.
1- super simple
2- fun with rotation matrix
3- editing animation curves
4- event handlers, animating a ‘swarm’
In future, I will share some more.