Blender – script for rendering

After a long time without any posts, here we go. 🙂

I am working with Python scripts in Blender for video/animation purposes. It is significantly different from the game engine API, but also full of possibilities.

These first ones I am sharing are simple uses of Blender API for tasks like creating objects, linear animations, editing animation curves, triggering the rendering process, and dealing with event handlers.

1- super simple

2- fun with rotation matrix

3- editing animation curves

4- event handlers, animating a ‘swarm’

In future, I will share some more.

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